unreal.RigUnit_EvaluateChooser¶
- class unreal.RigUnit_EvaluateChooser(context_object: Object = Ellipsis, chooser: ChooserTable = Ellipsis, result: Object = Ellipsis)¶
Bases:
RigVMStructEvaluates a Chooser Table and outputs the selected UObject
C++ Source:
Plugin: UAFChooser
Module: UAFChooser
File: RigUnit_EvaluateChooser.h
Editor Properties: (see get_editor_property/set_editor_property)
chooser(ChooserTable): [Read-Write]context_object(Object): [Read-Write]result(Object): [Read-Write]
- property chooser: ChooserTable¶
[Read-Write]
- Type: