unreal.RigUnit_DrawContainerSetTransform
¶
- class unreal.RigUnit_DrawContainerSetTransform(execute_context: ControlRigExecuteContext = [], instruction_name: Name = 'None', transform: Transform = Ellipsis)¶
Bases:
RigUnitMutable
Set Imported Draw Container curve transform
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_DrawContainer.h
Editor Properties: (see get_editor_property/set_editor_property)
execute_context
(ControlRigExecuteContext): [Read-Write] * This property is used to chain multiple mutable units togetherinstruction_name
(Name): [Read-Only]transform
(Transform): [Read-Write]