unreal.RigUnit_DrawContainerSetThickness¶
- class unreal.RigUnit_DrawContainerSetThickness(execute_context: ControlRigExecuteContext = [], instruction_name: Name = 'None', thickness: float = 0.0)¶
Bases:
RigUnitMutableSet Imported Draw Container curve thickness
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_DrawContainer.h
Editor Properties: (see get_editor_property/set_editor_property)
execute_context(ControlRigExecuteContext): [Read-Write] Execute Context: * This property is used to chain multiple mutable units togetherinstruction_name(Name): [Read-Only] Instruction Namethickness(float): [Read-Write] Thickness