unreal.RigUnit_DebugHierarchy
¶
- class unreal.RigUnit_DebugHierarchy¶
Bases:
unreal.RigUnit_DebugBaseMutable
Draws vectors on each bone in the viewport across the entire hierarchy
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_DebugHierarchy.h