unreal.RigUnit_DebugHierarchy

class unreal.RigUnit_DebugHierarchy

Bases: unreal.RigUnit_DebugBaseMutable

Draws vectors on each bone in the viewport across the entire hierarchy

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_DebugHierarchy.h