unreal.RigUnit_DebugDrawTrajectory¶
- class unreal.RigUnit_DebugDrawTrajectory(trajectory: TransformTrajectory = Ellipsis, debug_thickness: float = 0.0, debug_offset: float = 0.0, enabled: bool = False)¶
Bases:
RigUnit_AnimNextBaseRig Unit Debug Draw Trajectory
C++ Source:
Plugin: AnimNextPoseSearch
Module: AnimNextPoseSearch
File: RigUnit_DebugDrawTrajectory.h
Editor Properties: (see get_editor_property/set_editor_property)
debug_offset(float): [Read-Write]debug_thickness(float): [Read-Write]enabled(bool): [Read-Write]trajectory(TransformTrajectory): [Read-Write]
- property trajectory: TransformTrajectory¶
[Read-Write]
- Type: