unreal.RigUnit_DataInterface_Float
¶
- class unreal.RigUnit_DataInterface_Float(data_interface: DataInterface = Ellipsis, parameters: Array[DataInterfaceParameter_DataInterface] = [], result: float = 0.0)¶
Bases:
RigUnit_DataInterface
Unit for getting a float via a data interface
C++ Source:
Plugin: DataInterfaceGraph
Module: DataInterfaceGraph
File: RigUnit_DataInterfaceParameter.h
Editor Properties: (see get_editor_property/set_editor_property)
data_interface
(DataInterface): [Read-Write] Data Interfaceparameters
(Array[DataInterfaceParameter_DataInterface]): [Read-Write] Parametersresult
(float): [Read-Write] Result
- property parameters: Array[DataInterfaceParameter_DataInterface]¶
[Read-Write] Parameters