unreal.RigUnit_DataInterface_Float

class unreal.RigUnit_DataInterface_Float(data_interface: DataInterface = Ellipsis, parameters: Array[DataInterfaceParameter_DataInterface] = [], result: float = 0.0)

Bases: RigUnit_DataInterface

Unit for getting a float via a data interface

C++ Source:

  • Plugin: DataInterfaceGraph

  • Module: DataInterfaceGraph

  • File: RigUnit_DataInterfaceParameter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • data_interface (DataInterface): [Read-Write] Data Interface

  • parameters (Array[DataInterfaceParameter_DataInterface]): [Read-Write] Parameters

  • result (float): [Read-Write] Result

property parameters: Array[DataInterfaceParameter_DataInterface]

[Read-Write] Parameters

Type:

(Array[DataInterfaceParameter_DataInterface])

property result: float

[Read-Only] Result

Type:

(float)