unreal.RigUnit_DataInterfaceParameter¶
- class unreal.RigUnit_DataInterfaceParameter(parameter: Name = 'None')¶
Bases:
RigUnitUnit for reading parameters from context
C++ Source:
Plugin: DataInterfaceGraph
Module: DataInterfaceGraph
File: RigUnit_DataInterfaceParameter.h
Editor Properties: (see get_editor_property/set_editor_property)
parameter(Name): [Read-Write] Parameter