unreal.RigUnit_ConvertTransform
¶
- class unreal.RigUnit_ConvertTransform(input: Transform = Ellipsis, result: EulerTransform = Ellipsis)¶
Bases:
RigUnit
Rig Unit Convert Transform
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Converter.h
Editor Properties: (see get_editor_property/set_editor_property)
input
(Transform): [Read-Write]result
(EulerTransform): [Read-Write]
- property result: EulerTransform¶
[Read-Only]
- Type: