unreal.RigUnit_ConvertQuaternion
¶
- class unreal.RigUnit_ConvertQuaternion(input: Quat = Ellipsis, result: Rotator = Ellipsis)¶
Bases:
RigUnit
Rig Unit Convert Quaternion
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Converter.h
Editor Properties: (see get_editor_property/set_editor_property)
input
(Quat): [Read-Write]result
(Rotator): [Read-Write]