unreal.RigUnit_CollectionNameSearch

class unreal.RigUnit_CollectionNameSearch(partial_name: Name = 'None', type_to_search: RigElementType = Ellipsis, collection: RigElementKeyCollection = Ellipsis)

Bases: RigUnit_CollectionBase

Creates a collection based on a name search. The name search is case sensitive.

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_Collection.h

Editor Properties: (see get_editor_property/set_editor_property)

  • collection (RigElementKeyCollection): [Read-Write] Collection

  • partial_name (Name): [Read-Write] Partial Name

  • type_to_search (RigElementType): [Read-Write] Type to Search

property collection: RigElementKeyCollection

[Read-Only] Collection

Type:

(RigElementKeyCollection)

property partial_name: Name

[Read-Write] Partial Name

Type:

(Name)

[Read-Write] Type to Search

Type:

(RigElementType)