unreal.RigUnit_CollectionNameSearch
¶
- class unreal.RigUnit_CollectionNameSearch(partial_name: Name = 'None', type_to_search: RigElementType = Ellipsis, collection: RigElementKeyCollection = Ellipsis)¶
Bases:
RigUnit_CollectionBase
Creates a collection based on a name search. The name search is case sensitive.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Collection.h
Editor Properties: (see get_editor_property/set_editor_property)
collection
(RigElementKeyCollection): [Read-Write] Collectionpartial_name
(Name): [Read-Write] Partial Nametype_to_search
(RigElementType): [Read-Write] Type to Search
- property collection: RigElementKeyCollection¶
[Read-Only] Collection
- Type:
- property type_to_search: RigElementType¶
[Read-Write] Type to Search
- Type: