unreal.RigUnit_CollectionGetItems
¶
- class unreal.RigUnit_CollectionGetItems(collection: RigElementKeyCollection = Ellipsis, items: Array[RigElementKey] = [])¶
Bases:
RigUnit_CollectionBase
Returns an array of items provided a collection
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Collection.h
Editor Properties: (see get_editor_property/set_editor_property)
collection
(RigElementKeyCollection): [Read-Write] Collectionitems
(Array[RigElementKey]): [Read-Write] Items
- property collection: RigElementKeyCollection¶
[Read-Write] Collection
- Type:
- property items: Array[RigElementKey]¶
[Read-Only] Items
- Type: