unreal.RigUnit_CollectionCount

class unreal.RigUnit_CollectionCount(collection: RigElementKeyCollection = Ellipsis, count: int = 0)

Bases: RigUnit_CollectionBase

Returns the number of elements in a collection

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_Collection.h

Editor Properties: (see get_editor_property/set_editor_property)

  • collection (RigElementKeyCollection): [Read-Write]

  • count (int32): [Read-Write]

property collection: RigElementKeyCollection

[Read-Write]

Type:

(RigElementKeyCollection)

property count: int

[Read-Only]

Type:

(int32)