unreal.RigUnit_CollectionChildren
¶
- class unreal.RigUnit_CollectionChildren¶
Bases:
unreal.RigUnit_CollectionBase
Creates a collection based on the direct or recursive children of a provided parent item. Returns an empty collection for an invalid parent item.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Collection.h