unreal.RigUnit_CollectionChain
¶
- class unreal.RigUnit_CollectionChain¶
Bases:
unreal.RigUnit_CollectionBase
Creates a collection based on a first and last item within a chain. Chains can refer to bone chains or chains within a control hierarchy.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Collection.h