unreal.RigUnit_BinaryQuaternionOp
¶
- class unreal.RigUnit_BinaryQuaternionOp(argument0: Quat = Ellipsis, argument1: Quat = Ellipsis, result: Quat = Ellipsis)¶
Bases:
RigUnit
Two args and a result of Quaternion type
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Quaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
argument0
(Quat): [Read-Write] Argument 0argument1
(Quat): [Read-Write] Argument 1result
(Quat): [Read-Write] Result