unreal.RigUnit_BinaryQuaternionOp¶
- class unreal.RigUnit_BinaryQuaternionOp(argument0: Quat = Ellipsis, argument1: Quat = Ellipsis, result: Quat = Ellipsis)¶
Bases:
RigUnitTwo args and a result of Quaternion type
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Quaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
argument0(Quat): [Read-Write]argument1(Quat): [Read-Write]result(Quat): [Read-Write]