unreal.RigUnit_AnimNextParameterBeginExecution¶
- class unreal.RigUnit_AnimNextParameterBeginExecution(execute_context: AnimNextExecuteContext = [])¶
Bases:
RigUnit_AnimNextParameterBaseDeprecated stub - remove once content is updated
C++ Source:
Plugin: UAF
Module: UAF
File: RigUnit_AnimNextParameterBeginExecution.h
Editor Properties: (see get_editor_property/set_editor_property)
entry_point(Name): [Read-Only] The name of the entry pointexecute_context(AnimNextExecuteContext): [Read-Write] The execution result
- property execute_context: AnimNextExecuteContext¶
[Read-Only] The execution result
- Type: