unreal.RigUnit_AnimNextAnimationGraphSelf¶
- class unreal.RigUnit_AnimNextAnimationGraphSelf(_self: AnimNextAnimationGraph = Ellipsis)¶
Bases:
RigUnit_AnimNextBaseGet a reference to the currently executing animation graph
C++ Source:
Plugin: AnimNext
Module: AnimNext
File: RigUnit_AnimNextAnimationGraphSelf.h
Editor Properties: (see get_editor_property/set_editor_property)
_self(AnimNextAnimationGraph): [Read-Write] The currently-executing animation graph