unreal.RigUnit_AnimNextAnimationGraphSelf

class unreal.RigUnit_AnimNextAnimationGraphSelf(_self: AnimNextAnimationGraph = Ellipsis)

Bases: RigUnit_AnimNextBase

Get a reference to the currently executing animation graph

C++ Source:

  • Plugin: AnimNext

  • Module: AnimNext

  • File: RigUnit_AnimNextAnimationGraphSelf.h

Editor Properties: (see get_editor_property/set_editor_property)

  • _self (AnimNextAnimationGraph): [Read-Write] The currently-executing animation graph