unreal.RigUnit_AnimEasing
¶
- class unreal.RigUnit_AnimEasing(value: float = 0.0, type: RigVMAnimEasingType = Ellipsis, source_minimum: float = 0.0, source_maximum: float = 0.0, target_minimum: float = 0.0, target_maximum: float = 0.0, result: float = 0.0)¶
Bases:
RigVMFunction_AnimEasing
deprecated: ‘RigUnit_AnimEasing’ was renamed to ‘RigVMFunction_AnimEasing’.