unreal.RigUnit_Add_VectorVector
¶
- class unreal.RigUnit_Add_VectorVector(argument0: Vector = Ellipsis, argument1: Vector = Ellipsis, result: Vector = Ellipsis)¶
Bases:
RigUnit_BinaryVectorOp
Rig Unit Add Vector Vector
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Vector.h
Editor Properties: (see get_editor_property/set_editor_property)
argument0
(Vector): [Read-Write]argument1
(Vector): [Read-Write]result
(Vector): [Read-Write]