unreal.RigUnit_AccumulateVectorRange

class unreal.RigUnit_AccumulateVectorRange(value: Vector = Ellipsis, minimum: Vector = Ellipsis, maximum: Vector = Ellipsis)

Bases: RigVMFunction_AccumulateVectorRange

deprecated: ‘RigUnit_AccumulateVectorRange’ was renamed to ‘RigVMFunction_AccumulateVectorRange’.