unreal.RigUnit_AccumulateVectorMul¶
- class unreal.RigUnit_AccumulateVectorMul(multiplier: Vector = Ellipsis, initial_value: Vector = Ellipsis, integrate_delta_time: bool = False, result: Vector = Ellipsis)¶
Bases:
RigVMFunction_AccumulateVectorMuldeprecated: ‘RigUnit_AccumulateVectorMul’ was renamed to ‘RigVMFunction_AccumulateVectorMul’.