unreal.RigUnit_AccumulateVectorAdd
¶
- class unreal.RigUnit_AccumulateVectorAdd(increment: Vector = Ellipsis, initial_value: Vector = Ellipsis, integrate_delta_time: bool = False, result: Vector = Ellipsis)¶
Bases:
RigVMFunction_AccumulateVectorAdd
deprecated: ‘RigUnit_AccumulateVectorAdd’ was renamed to ‘RigVMFunction_AccumulateVectorAdd’.