unreal.RigUnit_AccumulateTransformMul
¶
- class unreal.RigUnit_AccumulateTransformMul(multiplier: Transform = Ellipsis, initial_value: Transform = Ellipsis, flip_order: bool = False, integrate_delta_time: bool = False, result: Transform = Ellipsis)¶
Bases:
RigVMFunction_AccumulateTransformMul
deprecated: ‘RigUnit_AccumulateTransformMul’ was renamed to ‘RigVMFunction_AccumulateTransformMul’.