unreal.RigUnit_AccumulateTransformLerp
¶
- class unreal.RigUnit_AccumulateTransformLerp(target_value: Transform = Ellipsis, initial_value: Transform = Ellipsis, blend: float = 0.0, integrate_delta_time: bool = False, result: Transform = Ellipsis)¶
Bases:
RigVMFunction_AccumulateTransformLerp
deprecated: ‘RigUnit_AccumulateTransformLerp’ was renamed to ‘RigVMFunction_AccumulateTransformLerp’.