unreal.RigRigidBodySettings
¶
- class unreal.RigRigidBodySettings(mass: float = 0.0)¶
Bases:
StructBase
Rig Rigid Body Settings
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigHierarchyElements.h
Editor Properties: (see get_editor_property/set_editor_property)
mass
(float): [Read-Write] Mass