unreal.RigPhysicsSolverID

class unreal.RigPhysicsSolverID(guid: Guid = [])

Bases: StructBase

Note - FRigPhysicsSolverID is no long used - solvers are referenced using their component key

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigPhysics.h

Editor Properties: (see get_editor_property/set_editor_property)

  • guid (Guid): [Read-Write]

property guid: Guid

[Read-Only]

Type:

(Guid)