unreal.RigPhysicsSimulationSpace

class unreal.RigPhysicsSimulationSpace

Bases: EnumBase

Specifies what space the simulation should run in

C++ Source:

  • Plugin: ControlRigPhysics

  • Module: ControlRigPhysics

  • File: RigPhysicsData.h

COMPONENT: RigPhysicsSimulationSpace = Ellipsis

Simulate in component space. Moving the entire skeletal mesh will have no affect on velocities unless this is explicitly enabled in the simulation space settings

Type:

1

SPACE_BONE: RigPhysicsSimulationSpace = Ellipsis

Simulate in the space of the specified bone. Moving the entire skeletal mesh and/or the Bone will have no affect on velocities unless this is explicitly enabled in the simulation space settings.

Type:

2

WORLD: RigPhysicsSimulationSpace = Ellipsis

Simulate in world space. Moving the skeletal mesh will generate velocity changes

Type:

0