unreal.RigParticleSimulationMovementType¶
- class unreal.RigParticleSimulationMovementType¶
Bases:
EnumBaseERig Particle Simulation Movement Type
C++ Source:
Plugin: ControlRigDynamics
Module: ControlRigDynamics
File: RigParticleSimulation.h
- KINEMATIC: RigParticleSimulationMovementType = Ellipsis¶
Kinematic means that the particle will track animation
- Type:
0
- SIMULATED: RigParticleSimulationMovementType = Ellipsis¶
Simulated means that the particle will be controlled by dynamics
- Type:
1