unreal.RigModuleConnector¶
- class unreal.RigModuleConnector(name: str = '', settings: RigConnectorSettings = Ellipsis)¶
Bases:
StructBaseRig Module Connector
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigModuleDefines.h
Editor Properties: (see get_editor_property/set_editor_property)
name(str): [Read-Write]settings(RigConnectorSettings): [Read-Write]
- property settings: RigConnectorSettings¶
[Read-Write]
- Type: