unreal.RigMapperFeatureRange

class unreal.RigMapperFeatureRange(has_lower_bound: bool = False, lower_bound: float = 0.0, has_upper_bound: bool = False, upper_bound: float = 0.0)

Bases: StructBase

Rig Mapper Feature Range

C++ Source:

  • Plugin: RigMapper

  • Module: RigMapper

  • File: RigMapperDefinition.h

Editor Properties: (see get_editor_property/set_editor_property)

  • has_lower_bound (bool): [Read-Write]

  • has_upper_bound (bool): [Read-Write]

  • lower_bound (double): [Read-Write]

  • upper_bound (double): [Read-Write]

property has_lower_bound: bool

[Read-Write]

Type:

(bool)

property has_upper_bound: bool

[Read-Write]

Type:

(bool)

property lower_bound: float

[Read-Write]

Type:

(double)

property upper_bound: float

[Read-Write]

Type:

(double)