unreal.RigMapperFeatureRange¶
- class unreal.RigMapperFeatureRange(has_lower_bound: bool = False, lower_bound: float = 0.0, has_upper_bound: bool = False, upper_bound: float = 0.0)¶
Bases:
StructBaseRig Mapper Feature Range
C++ Source:
Plugin: RigMapper
Module: RigMapper
File: RigMapperDefinition.h
Editor Properties: (see get_editor_property/set_editor_property)
has_lower_bound(bool): [Read-Write]has_upper_bound(bool): [Read-Write]lower_bound(double): [Read-Write]upper_bound(double): [Read-Write]