unreal.RigLocalAndGlobalTransform
¶
- class unreal.RigLocalAndGlobalTransform(local: RigComputedTransform = Ellipsis, global_: RigComputedTransform = Ellipsis)¶
Bases:
StructBase
Rig Local and Global Transform
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigHierarchyElements.h
Editor Properties: (see get_editor_property/set_editor_property)
global_
(RigComputedTransform): [Read-Write]local
(RigComputedTransform): [Read-Write]
- property global_: RigComputedTransform¶
[Read-Only]
- Type:
- property local: RigComputedTransform¶
[Read-Only]
- Type: