unreal.RigJoint
¶
- class unreal.RigJoint(name: Name = 'None', index: int = 0, parent_name: Name = 'None', initial_transform: Transform = Ellipsis, global_transform: Transform = Ellipsis, local_transform: Transform = Ellipsis, type: RigBoneType = Ellipsis)¶
Bases:
RigBone
deprecated: ‘RigJoint’ was renamed to ‘RigBone’.