unreal.RigEvent
Bases: EnumBase
EnumBase
ERig Event
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigHierarchyDefines.h
Request to close an Undo bracket in the client
3
Invalid event
0
Request to open an Undo bracket in the client
2
Request to Auto-Key the Control in Sequencer
1
RigEvent
RigEvent.CLOSE_UNDO_BRACKET
RigEvent.NONE
RigEvent.OPEN_UNDO_BRACKET
RigEvent.REQUEST_AUTO_KEY
unreal.RigElementType
unreal.RigLogicCalculationType