unreal.RigElementType
¶
- class unreal.RigElementType¶
Bases:
EnumBase
This is rig element types that we support
This can be used as a mask so supported as a bitfield
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigHierarchyDefines.h
- ALL: RigElementType¶
63
- BONE: RigElementType¶
1
- CONTROL: RigElementType¶
4
- CURVE: RigElementType¶
8
- NONE: RigElementType¶
0
- NULL: RigElementType¶
2
- REFERENCE: RigElementType¶
32