unreal.RigElementType

class unreal.RigElementType

Bases: EnumBase

  • This is rig element types that we support

  • This can be used as a mask so supported as a bitfield

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigHierarchyDefines.h

ALL: RigElementType

63

BONE: RigElementType

1

CONTROL: RigElementType

4

CURVE: RigElementType

8

NONE: RigElementType

0

NULL: RigElementType

2

REFERENCE: RigElementType

32