unreal.RigElementType

class unreal.RigElementType

Bases: unreal.EnumBase

  • This is rig element types that we support

  • This can be used as a mask so supported as a bitfield

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigHierarchyDefines.h

ALL

15

BONE

1

CONTROL

4

CURVE

8

NONE

0

SPACE

2