unreal.RigElementType
Bases: unreal.EnumBase
unreal.EnumBase
This is rig element types that we support
This can be used as a mask so supported as a bitfield
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigHierarchyDefines.h
15
1
4
8
0
2
unreal.RigControlValueType
unreal.RigHierarchyImportMode