unreal.RigElementKeyCollection
¶
- class unreal.RigElementKeyCollection(keys: None = [])¶
Bases:
StructBase
Rig Element Key Collection
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigHierarchyDefines.h
Editor Properties: (see get_editor_property/set_editor_property)
keys
(Array[RigElementKey]): [Read-Write]