unreal.RigElementKey
¶
- class unreal.RigElementKey(type: RigElementType = Ellipsis, name: Name = 'None')¶
Bases:
StructBase
Rig Element Key
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigHierarchyDefines.h
Editor Properties: (see get_editor_property/set_editor_property)
name
(Name): [Read-Write] Nametype
(RigElementType): [Read-Write] Type
- property type: RigElementType¶
[Read-Write] Type
- Type: