unreal.RigDynamicsParticleValueDisplay

class unreal.RigDynamicsParticleValueDisplay

Bases: EnumBase

Selects which particle property to display numerically next to each particle in the debug draw.

C++ Source:

  • Plugin: ControlRigDynamics

  • Module: ControlRigDynamics

  • File: RigDynamicsData.h

ANGLE_LIMIT: RigDynamicsParticleValueDisplay = Ellipsis

9

ANGLE_LIMIT_STRENGTH: RigDynamicsParticleValueDisplay = Ellipsis

10

DAMPING: RigDynamicsParticleValueDisplay = Ellipsis

7

DAMPING_RATIO: RigDynamicsParticleValueDisplay = Ellipsis

5

EXTRA_DAMPING: RigDynamicsParticleValueDisplay = Ellipsis

6

GRAVITY_MULTIPLIER: RigDynamicsParticleValueDisplay = Ellipsis

3

MASS: RigDynamicsParticleValueDisplay = Ellipsis

2

NONE: RigDynamicsParticleValueDisplay = Ellipsis

0

RADIUS: RigDynamicsParticleValueDisplay = Ellipsis

1

STRENGTH: RigDynamicsParticleValueDisplay = Ellipsis

4

TARGET_MODE: RigDynamicsParticleValueDisplay = Ellipsis

8