unreal.RigCurve

class unreal.RigCurve(name: Name = 'None', index: int = 0, value: float = 0.0)

Bases: RigElement

Rig Curve

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigCurveContainer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • index (int32): [Read-Only]

  • name (Name): [Read-Write]

  • value (float): [Read-Only]

property value: float

[Read-Only]

Type:

(float)