unreal.RigCurve

class unreal.RigCurve(name='None', index=- 1, value=0.0)

Bases: unreal.RigElement

Rig Curve

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigCurveContainer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • index (int32): [Read-Only] Index

  • name (Name): [Read-Write] Name

  • value (float): [Read-Only] Value

property value

[Read-Only] Value

Type

(float)