unreal.RigBoneHierarchy

class unreal.RigBoneHierarchy

Bases: unreal.StructBase

Rig Bone Hierarchy

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigBoneHierarchy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bones (Array(RigBone)): [Read-Write] Bones