unreal.RetargetStrideWarpChainSettings

class unreal.RetargetStrideWarpChainSettings(target_chain_name: Name = 'None', enable_stride_warping: bool = False)

Bases: StructBase

Retarget Stride Warp Chain Settings

C++ Source:

  • Plugin: IKRig

  • Module: IKRig

  • File: StrideWarpingOp.h

Editor Properties: (see get_editor_property/set_editor_property)

  • enable_stride_warping (bool): [Read-Write] Whether to warp the location of the IK goal on this chain. Default is true.

  • target_chain_name (Name): [Read-Write] The name of the TARGET chain with an IK goal to warp.

property enable_stride_warping: bool

[Read-Write] Whether to warp the location of the IK goal on this chain. Default is true.

Type:

(bool)

property target_chain_name: Name

[Read-Write] The name of the TARGET chain with an IK goal to warp.

Type:

(Name)