unreal.RetargetSpeedPlantingSettings

class unreal.RetargetSpeedPlantingSettings(target_chain_name: Name = 'None', speed_curve_name: Name = 'None')

Bases: StructBase

Retarget Speed Planting Settings

C++ Source:

  • Plugin: IKRig

  • Module: IKRig

  • File: SpeedPlantingOp.h

Editor Properties: (see get_editor_property/set_editor_property)

  • speed_curve_name (Name): [Read-Write] The name of the curve on the source animation that contains the speed of the end effector bone.

  • target_chain_name (Name): [Read-Write] The name of the target chain to plant the IK on. NOTE: this chain must have an IK Goal assigned to it!

property speed_curve_name: Name

[Read-Write] The name of the curve on the source animation that contains the speed of the end effector bone.

Type:

(Name)

property target_chain_name: Name

[Read-Write] The name of the target chain to plant the IK on. NOTE: this chain must have an IK Goal assigned to it!

Type:

(Name)