unreal.RestrictedGameplayTagTableRow

class unreal.RestrictedGameplayTagTableRow(tag: Name = 'None', dev_comment: str = '', allow_non_restricted_children: bool = False)

Bases: GameplayTagTableRow

Simple struct for a table row in the restricted gameplay tag table and element in the ini list

C++ Source:

  • Module: GameplayTags

  • File: GameplayTagsManager.h

Editor Properties: (see get_editor_property/set_editor_property)

  • allow_non_restricted_children (bool): [Read-Write] Allow Non Restricted Children: Tag specified in the table

  • dev_comment (str): [Read-Write] Dev Comment: Developer comment clarifying the usage of a particular tag, not user facing

  • tag (Name): [Read-Write] Tag: Tag specified in the table

property allow_non_restricted_children: bool

[Read-Only] Allow Non Restricted Children: Tag specified in the table

Type:

(bool)