unreal.ReplaceActorPolicy
¶
- class unreal.ReplaceActorPolicy¶
Bases:
unreal.EnumBase
EReplace Actor Policy
C++ Source:
Plugin: USDImporter
Module: USDStageImporter
File: USDStageImportOptions.h
- APPEND¶
Spawn new actors and components alongside the existing ones
- Type
0
- IGNORE¶
Ignore any conflicting new assets and components, keeping the old ones
- Type
3
- REPLACE¶
Replaces existing actors and components with new ones
- Type
1
- UPDATE_TRANSFORM¶
Update transforms on existing actors but do not replace actors or components
- Type
2