unreal.ReplaceActorPolicy¶
- class unreal.ReplaceActorPolicy¶
Bases:
EnumBaseEReplace Actor Policy
C++ Source:
Plugin: USDImporter
Module: USDStageImporter
File: USDStageImportOptions.h
- APPEND: ReplaceActorPolicy = Ellipsis¶
Spawn new actors and components alongside the existing ones
- Type:
0
- IGNORE: ReplaceActorPolicy = Ellipsis¶
Ignore any conflicting new assets and components, keeping the old ones
- Type:
3
- REPLACE: ReplaceActorPolicy = Ellipsis¶
Replaces existing actors and components with new ones
- Type:
1
- UPDATE_TRANSFORM: ReplaceActorPolicy = Ellipsis¶
Update transforms on existing actors but do not replace actors or components
- Type:
2