unreal.RemeshType
¶
- class unreal.RemeshType¶
Bases:
unreal.EnumBase
Remeshing modes
C++ Source:
Plugin: MeshModelingToolset
Module: ModelingOperators
File: RemeshMeshOp.h
- FULL_PASS¶
Multiple full passes over the entire mesh
- Type
1
- NORMAL_FLOW¶
One pass over the entire mesh, then remesh only changed edges. Use Normal flow to align triangles with input.
- Type
2
- STANDARD¶
One pass over the entire mesh, then remesh only changed edges
- Type
0