unreal.ReimportStrategyFlags

class unreal.ReimportStrategyFlags

Bases: EnumBase

namespace UE::Interchange

C++ Source:

  • Module: InterchangeCore

  • File: InterchangeFactoryBaseNode.h

APPLY_EDITOR_CHANGED_PROPERTIES: ReimportStrategyFlags

Always apply all pipeline properties, but leave the properties modified in editor since the last import

Type:

2

APPLY_NO_PROPERTIES: ReimportStrategyFlags

Do not apply any property when re-importing, simply change the source data

Type:

0

APPLY_PIPELINE_PROPERTIES: ReimportStrategyFlags

Always apply all pipeline specified properties

Type:

1