unreal.ReflectionMethod

class unreal.ReflectionMethod

Bases: EnumBase

Note: Must match r.ReflectionMethod, this is used in URendererSettings

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

LUMEN: ReflectionMethod = Ellipsis

Use Lumen Reflections, which supports Screen / Software / Hardware Ray Tracing together and integrates with Lumen Global Illumination for rough reflections and Global Illumination seen in reflections.

Type:

1

NONE: ReflectionMethod = Ellipsis

No global reflection method will be used. Reflections can still come from Reflection Captures, Planar Reflections or a Skylight placed in the level.

Type:

0

SCREEN_SPACE: ReflectionMethod = Ellipsis

Standalone Screen Space Reflections. Low cost, but limited by screen space information.

Type:

2